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...Research suggests that it is not far off generating as much revenue as publishing and filmed entertainment combined....
...But George Jijiashvili, an analyst at technology consultancy Omdia, said he was “sceptical” that there was a “huge untapped market in AR gaming”....
...HyperSpace creates elaborate parks that feature a mix of digital and physical entertainment including gaming, an attraction for Saudi Arabia’s relatively young and digitally savvy population....
...The company — which operates across tabletop, mobile, PC and console gaming — rode the pandemic gaming boom, with its shares soaring more than threefold between 2020 and 2021....
...Getting its titles to Microsoft’s Xbox and other gaming platforms is key. Microsoft needs NetEase too....
...Gaming accounts for about 30 per cent of the group’s revenues....
...Cohen joined Blavatnik to run Access Entertainment, part of the billionaire’s Access Industries, in 2016, and has since built up a portfolio of investments across TV, film, gaming, art, theatre and social...
...HOLD: Flutter Entertainment (FLTR) A calculated expansion into the huge US gaming market pays off for Flutter, writes Julian Hofmann....
...Other forms of entertainment — including films, animation and TV scripts — are wrestling with versions of the same question....
...Sweden-based Embracer has laid off hundreds of employees and divested key assets over the past year including Gearbox Entertainment, which makes the Borderlands and Duke Nukem games, and Saber Interactive...
...Chinese gaming stocks regained some ground on Wednesday after Beijing appeared to soften its rhetoric on the sector in the wake of new regulations for the world’s biggest gaming market that triggered a record...
...Automotive manufacturers are using AR and VR to develop the next wave of in-car entertainment systems, as well as providing route navigation....
...At the same time, entertainment giants are showing a renewed interest in gaming — adding new competition for existing players in a shrinking market....
...And Tchia, an action-adventure inspired by the culture of Pacific nation New Caledonia, won the game beyond entertainment award, the category dedicated to “games with a social purpose.”...
...The entertainment and technology conglomerate logged ¥200bn ($1.3bn) in net profits for the quarter....
...“We have FanDuel, and we want to make sure that our customers are able to buy shares in the company that owns their favourite entertainment provider,” chief executive Peter Jackson told the Financial Times...
...Family-friendly Disney will work with Penn Entertainment on sports betting....
...The two companies will collaborate on building a “Disney universe” over the next couple of years, a move Iger said marks the Hollywood group’s largest shift into gaming....
...Since then, 34 states and the District of Columbia have legalised the practice, according to the American Gaming Association, a trade group....
...Square Enix of Japan put Eidos out of its shareholders’ misery in 2009, the company having first been saved from possible bankruptcy four years earlier by scrappier UK rival SCI Entertainment....
...Robin Zhu, gaming analyst at Bernstein, said Eggy Party’s success underscores the “sometimes random and unpredictable nature of the gaming industry successes”....
...It has a better chance in cloud gaming....
...Venture investors at Andreessen Horowitz, however, have predicted that games would be the form of entertainment that is “most impacted” by generative AI....
...With CVC Capital Partners and Haveli Investments acquiring the business, the focus appears bring to bear CVC’s experience with sports, media and entertainment assets to extract the full potential of its...
...The market took fright at sports betting and gambling company Flutter Entertainment’s third-quarter trading update this month, sending the shares down 10 per cent after the operator flagged the detrimental...
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